{
  "schemaVersion": 1,
  "attribution": [
    {
      "source": "CISA Known Exploited Vulnerabilities",
      "url": "https://www.cisa.gov/known-exploited-vulnerabilities-catalog",
      "licence": "US government work"
    },
    {
      "source": "GitHub Advisory Database",
      "url": "https://github.com/advisories",
      "licence": "CC BY 4.0"
    },
    {
      "source": "Have I Been Pwned",
      "url": "https://haveibeenpwned.com/",
      "licence": "CC BY 4.0"
    },
    {
      "source": "CVE Program (CVE records)",
      "url": "https://www.cve.org/Legal/TermsOfUse",
      "licence": "CVE Terms of Use",
      "notice": "Copyright © 1999-2026, The MITRE Corporation. CVE is a trademark and the CVE logo is a registered trademark of The MITRE Corporation.",
      "terms": "CVE Usage: MITRE hereby grants you a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare derivative works of, publicly display, publicly perform, sublicense, and distribute Common Vulnerabilities and Exposures (CVE™). Any copy you make for such purposes is authorized provided that you reproduce MITRE's copyright designation and this license in any such copy."
    },
    {
      "source": "FIRST EPSS",
      "url": "https://www.first.org/epss/",
      "licence": "free to use; FIRST requests attribution"
    }
  ],
  "record": {
    "id": "CVE-2023-45814",
    "sourceURL": "https://www.cve.org/CVERecord?id=CVE-2023-45814",
    "idYear": 2023,
    "status": "PUBLISHED",
    "publishedAt": "2023-10-18T21:22:03.066Z",
    "updatedAt": "2024-09-13T15:07:44.058Z",
    "importedAt": "2026-10-24T01:56:58.683Z",
    "snapshot": {
      "id": "cve_2026-10-24_midnight_baseline",
      "at": "2026-10-24T00:00:00.000Z",
      "source": "https://github.com/CVEProject/cvelistV5/releases/tag/cve_2026-10-24_0100Z"
    },
    "facts": {
      "title": "Tokens cached in the AuthenticationService are susceptible to reuse in Bunkum",
      "summary": "Bunkum is an open-source protocol-agnostic request server for custom game servers. First, a little bit of background. So, in the beginning, Bunkum's `AuthenticationService` only supported injecting `IUser`s. However, as Refresh and SoundShapesServer implemented permissions systems support for injecting `IToken`s into endpoints was added. All was well until 4.0. Bunkum 4.0 then changed to enforce relations between `IToken`s and `IUser`s. This wasn't implemented in a very good way in the `AuthenticationService`, and ended up breaking caching in such a way that cached tokens would persist after the lifetime of the request - since we tried to cache both tokens and users. From that point until now, from what I understand, Bunkum was attempting to use that cached token at the start of the next request once cached. Naturally, when that token expired, downstream projects like Refresh would remove the object from Realm - and cause the object in the cache to be in a detached state, causing an exception from invalid use of `IToken.User`. So in other words, a use-after-free since Realm can't manage the lifetime of the cached token. Security-wise, the scope is fairly limited, can only be pulled off on a couple endpoints given a few conditions, and you can't guarantee which token you're going to get. Also, the token *would* get invalidated properly if the endpoint had either a `IToken` usage or a `IUser` usage. The fix is to just wipe the token cache after the request was handled, which is now in `4.2.1`. Users are advised to upgrade. There are no known workarounds for this vulnerability.",
      "affected": [
        {
          "vendor": "LittleBigRefresh",
          "product": "Bunkum",
          "versions": [
            {
              "version": ">= 4.0.0, < 4.2.1",
              "status": "affected"
            }
          ]
        }
      ]
    }
  }
}